This project is read-only.

can u use mouse in non VGA mode?

Jan 10, 2011 at 11:54 PM

title stats it all.

Jan 11, 2011 at 2:37 PM

Of course

Jan 11, 2011 at 10:51 PM



Jan 14, 2011 at 12:19 AM

same as in vga but ull have to figure out a a way to draw it to the screen

Jan 14, 2011 at 1:36 AM

Well that's a lot of help (fallaciously)???????

me go crazy I think il stick to text based so much easier!

Jan 16, 2011 at 5:45 AM

for example you could out put a * where ever the cursor is by Mouse.X and Mouse.Y  variables to find the postion on the screen

Jan 17, 2011 at 5:31 PM

in your main loop where ever it is: (You also need to get the uncommented version of the mouse class, hence mouse2 in my example.)

if (Mouse2.X >= theX && Mouse2.X <= theX + theWidth && Mouse2.Y >= theY && Mouse2.Y <= theY + theHeight)


do stuff here