You should also have a method in there to set a mode as well, after you've done that, the SetPixel and GetPixel delegates are callable like normal methods.
bargh...i'm new to tis :P
so I first do...
screen = new
screen.SetPixel(uint x, uint y, uint c);
I'm assuming x/y are the coordinates of the pixel, but what's c ? thanks for all the help :)