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Cosmos Build is taking a long time.

Jun 3, 2012 at 10:23 PM

Alright so, I added over 250k lines of VGAScreen.SetPixel320x200x8 (ect,ect,ec);

I realize that THIS is the problem, I'm running Milestone 3, which I've ALWAYS preferred. I just wanted to know, if anyone has done this, or not, either way, How long can one estimate till it'd be done? It's been an hour and three minutes since I started it. Does anyone know an estimate of how long I'll have till it's done? As for process that could slow it down, I'm usually just letting it sit idle, and I close un-needed programs in Task manager. Please if anyone could just give me a time of when it will be done. Thank you.

Jun 3, 2012 at 10:32 PM
On 6/3/2012 5:23 PM, tjwehler wrote:
> I realize that THIS is the problem, I'm running Milestone 3, which I've

Upgrade. That compiler is a lot slower.